‹ Devlog
26 Jun 2022

Backend work: city battles and queues

City attack and defence logic, a fix to the building and troop queues, and refactoring.

Posts from before the 2026 rebuild. The screenshots show the game's old look.

Development has been slower these past months, and mostly on the backend: the logic for attacking and defending a city, a fix to the building and troop queues, and a lot of refactoring to make future work faster and the code easier to maintain.

Thirty days a round. A few decisions a day.