‹ Devlog
22 Oct 2026

Update

New

  • Reports now shows every city's building and training queue, and your science, on one board, with what is running and how long it has left. An empty building queue or an idle study lights up in gold and counts on the Reports tab; tap any queue to fill it.

Changed

  • Reports now opens with Needs you: one plain line for each thing that wants you, from a siege or an empty treasury to an army that has arrived or a full store, and tapping a line takes you there. The Reports tab shows red while you are under attack, and a gold count while other things wait on you.
  • A city with nothing building now says so on its Build tab, in the place the queue takes, so the screen no longer shifts when an upgrade starts.
  • What needs you and your queues now sit at the top of Reports, with your current first step above them. The gold Next button is gone: open Reports instead, or press N on a computer.
  • An opened building or unit row now opens as a drawer, the first-steps hint points at its button with a small tag saying the step, and tips sit behind a thin side line, so the three are easy to tell apart. The map's quick menu sits on a darker ground to match.

Fixed

  • Tapping a unit's name or picture on Recruit now opens its row, as on Build, instead of jumping to the Guide.

Thirty days a round. A few decisions a day.